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Post by KingCrazyGenius on Sept 29, 2004 18:21:40 GMT -5
The actual bomb will be a sort of summoned unit, mostly likely with plently of speed with which to chase someone trying to avoid being destroyed.
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Post by Cha0s on Sept 29, 2004 18:29:49 GMT -5
Chase?
Hmm , This is another decision.
1) Do we really want the ball to home onto its target?
2) Or should we make it a ground target with a massive area of effect?
I vote for 2.
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Post by KingCrazyGenius on Sept 29, 2004 18:36:30 GMT -5
Who is going to stick around and wait for the spirit bomb to be ready then? When they see the bomb getting ready everyone is going to hide in that no-see zone where Babadi and the Androids start.
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Post by Cha0s on Sept 29, 2004 18:59:25 GMT -5
They may attempt to run and hide but that is just another possiblity when you use a spirit bomb. It is just silly to make something THAT powerful homing. So what would you think if goku targeted you and you ran to a safe area out of sight of goku and completely protected on all sides from the explosion and you still got hit?
Many people would find this to be quite , how do I put it.. "Lame" , I believe is the term I hear people use quite often when referring to something that makes no sense.
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Post by CNukemR on Sept 29, 2004 19:03:42 GMT -5
Like i have said in the pat.. instant win or instant kill both are kinda gay.. spirit bomb can barely be stopped, much less avoided.. in either version... and NOW it is a massive lag causing flame strike? jesus
the point of NOT making it insta kill, is, especially when he can do it over and over, it just sux to be evil.. goku doesnt have to do shit to even earn it.. jus here goku have instant kill cmon now buu at least has to get to kid buu (and yes i think his auto win is fucking stupid... considering broly, cell, frieza, and most bad guys were capable of blowing up the planet as well...)
well if we are gonna give goku an auto kill... lets give vegeta his auo kill/suicide... lets give broly/cell/buu/cooler the ability to kill the planet.. and lets let bebi possess and unlimited number of bodies oh yes and for the hell of it, lets make piccolo evil...
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Post by Cha0s on Sept 29, 2004 19:10:28 GMT -5
Like i have said in the pat.. instant win or instant kill both are kinda gay.. spirit bomb can barely be stopped, much less avoided.. in either version... and NOW it is a massive lag causing flame strike? jesus the point of NOT making it insta kill, is, especially when he can do it over and over, it just sux to be evil.. goku doesnt have to do shit to even earn it.. jus here goku have instant kill cmon now buu at least has to get to kid buu (and yes i think his auto win is fucking stupid... considering broly, cell, frieza, and most bad guys were capable of blowing up the planet as well...) well if we are gonna give goku an auto kill... lets give vegeta his auo kill/suicide... lets give broly/cell/buu/cooler the ability to kill the planet.. and lets let bebi possess and unlimited number of bodies oh yes and for the hell of it, lets make piccolo evil... I would appreciate a bit more mature response. There was no need for that amount of sarcasm. Your just insulting my idea by using it. 1) Goku cannot do it over and over in quick succession. It would have a LARGE delay on it. 2) He would not recieve it for quite a LONG time. You wouldnt see goku charging up a spirit bomb anytime before level 50+ id say. 3) As far as causing lag, it wont cause that much. Your just creating a large projectile and then firing it at the ground , the explosion does not have to be so large and complex that it causes extreme lag. I do , however , agree with you on one small point that you stated , even though it was intended to be sarcastic. If goku is given the spirit bomb I believe that most of the other characters should be given their "end game" ability. If they already have it , it should be pumped up until it is capable of doing what the spirit bomb can.
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Post by CNukemR on Sept 29, 2004 19:39:05 GMT -5
Sarcasm isn't a lack of maturity, it is showing distaste in an idea though.
Define large? (perviously v5 there was.. no delay?, no its.. 2 minutes?)
level 50.. wow... have you PLAYED as goku? He used to get spirit bomb around ss4 (lvl 35 or so.. i think) Upping to to level 50, will not be much of a delay, until/if the hyper chamber is nerfed a bit...
It can/does cause that much lag (currently using flamestrike) if there are enough things in the area.. (trees/bio saga cause massive havoc) [currently, not that it HAS to]
.... God yes that was sarcastic... Giving everyone an end game/instant kill spell will be ridiculous.
Again, considering all evil can destroy the planet, heck buu and broly can do it at their first appearance.
So lets put the end game trigger at the beginning...
(yes more sarcasm...)
soo goku gets auto kill vegeta gets suicide auto kill (thats it for z fighters i think)
buu gets destroy world... broly gets destroy world geti star gets (lets change it) absorb world bebi (in any Player's body) gets destroy world super 13 gets destroy world cell gets destroy world most of the saga's get destroy world
for that matter, doesnt buu and frieza have some auto kill attacks? (frieza with red laser of doom... buu with death ball?)
I like spirit bomb... It's goku big thing... Heck I even like vegeta's suicide attack Something only they ever really did, for good cause.
But making it AUTO kill is foolish in the least, and makes games unenjoyable for the other team. We could make this a one hit kill map, but that too would be a bit unenjoyable.
Consider, Buu eats worlds, can a spirit bomb actually kill him? Why couldn't he just EAT it?
Also, there is ONLY so much power in the planet, and therefore should be limited... Even if you made it 100K dmg, there would be a limit (with such a high damage though, should come a massive charging time... 30-60 seconds minimum).
Likewise, vegeta can only create so much energy... e = mc2 soo convert mass to energy + his mana = dmg... (foolish to try and put physics into dbz, but hopefully you get the point)
Like you though Cha0s, I don't consider myslef rude. I use sarcasm as a method to show my frame of mind. I say what I think, when I think it. I happen to think spirit bomb (as an auto-kill) is a bad idea. Technically, it shouldn't be, and if it is, there are MANY things that should be, also, I think it will lessen the value of the game.
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Post by Cha0s on Sept 29, 2004 20:04:04 GMT -5
Sarcasm isn't a lack of maturity, it is showing distaste in an idea though. Define large? (perviously v5 there was.. no delay?, no its.. 2 minutes?) level 50.. wow... have you PLAYED as goku? He used to get spirit bomb around ss4 (lvl 35 or so.. i think) Upping to to level 50, will not be much of a delay, until/if the hyper chamber is nerfed a bit... It can/does cause that much lag (currently using flamestrike) if there are enough things in the area.. (trees/bio saga cause massive havoc) [currently, not that it HAS to] .... God yes that was sarcastic... Giving everyone an end game/instant kill spell will be ridiculous. Again, considering all evil can destroy the planet, heck buu and broly can do it at their first appearance. So lets put the end game trigger at the beginning... (yes more sarcasm...) soo goku gets auto kill vegeta gets suicide auto kill (thats it for z fighters i think) buu gets destroy world... broly gets destroy world geti star gets (lets change it) absorb world bebi (in any Player's body) gets destroy world super 13 gets destroy world cell gets destroy world most of the saga's get destroy world for that matter, doesnt buu and frieza have some auto kill attacks? (frieza with red laser of doom... buu with death ball?) I like spirit bomb... It's goku big thing... Heck I even like vegeta's suicide attack Something only they ever really did, for good cause. But making it AUTO kill is foolish in the least, and makes games unenjoyable for the other team. We could make this a one hit kill map, but that too would be a bit unenjoyable. Consider, Buu eats worlds, can a spirit bomb actually kill him? Why couldn't he just EAT it? Also, there is ONLY so much power in the planet, and therefore should be limited... Even if you made it 100K dmg, there would be a limit (with such a high damage though, should come a massive charging time... 30-60 seconds minimum). Likewise, vegeta can only create so much energy... e = mc2 soo convert mass to energy + his mana = dmg... (foolish to try and put physics into dbz, but hopefully you get the point) Like you though Cha0s, I don't consider myslef rude. I use sarcasm as a method to show my frame of mind. I say what I think, when I think it. I happen to think spirit bomb (as an auto-kill) is a bad idea. Technically, it shouldn't be, and if it is, there are MANY things that should be, also, I think it will lessen the value of the game. First of all , NEVER ONCE DID I REFER TO THE SPIRIT BOMB IN V5. Thank you for not paying attention , yet again. I am suggesting that we have a NEW spirit bomb unlike the old. The delay until level 50 was just a quick example. It could be higher it could be lower , ultimately its not my choice. As far as giving everyone one hit/near death abilities , it does make sense , the only reason they didnt do it in the show is because they : A) Lacked sufficient energy to create one. B) Realized it would be a futile effort because someone would surely interrupt it. C) Didnt think they needed to. Also , to get back to your lack of attention.. I suggested TWO things. One , that the spirit bomb could kill in one hit or two , Bring them to near death. I stated in a later post that the latter of the two was a better choice. But nevermind , your too busy trying to knock down my other suggestions and posts to see that..
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Post by daemonslayer59 on Sept 29, 2004 20:04:44 GMT -5
great post cnukemr
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Post by CNukemR on Sept 29, 2004 20:25:08 GMT -5
Again, I didn't say you said that, I merely pointed out what was in the past, and therefore what might be feared in the future. Thank you for not actually reading my post, and instead attacking me at your first chance. Oh, and I do assume your thank you (as was mine) was quite sarcastic.
In the show, many of the characters did have some form of instant kill/mass gathering of power. For instance, in the broly movie, broly (in about.. 5 seconds?) blows up a planet. One can assume villains that appeared after broyl are more powerful, and therefore quite as capable of planet-wide destruction.
I actually did miss where YOU suggested near death, fill free to list the page so I can refer to it. Though there was a reference to someone else's suggestion of bringing them to about 50 hp, nearly pointless (so one could consider that to be, for all intent, an auto-kill).
Slayer, sarcasm or not?
Also, my vote, in regards to spirit-bomb, is for it NOT to be mass damage. I don't even think it should necessarily home. Maybe instead, make it a small AOE, but with lob type of attack, therefore it COULD be dodged. (Then I might not mind an instant kill...)
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Post by Cha0s on Sept 29, 2004 20:35:59 GMT -5
A few posts back you made the assumption that I intended to keep the old spirit bomb effects from V5 and that Goku would be able to use it frequently. You again referred to the V5 effects and level that you recieve the spirit bomb at in your more recent post. Essentially you assumed that I was referring to V5 and so I felt that I needed to state that I was in fact not referring to it and never have.
Although the characters in the show may have been able to destroy a planet in 5 seconds they rarely used it in combat because of the reasons I stated. Im not saying that I dont think that others should be given their "end game" attacks , Because I do believe that for the spirit bomb to be truly fair and balanced it would require that the other characters have their uber attacks.
The post was in this thread a bit back. I was the one who suggested that the spirit bomb either a)Insta kill or b) bring them to near death. I used 50 hp as an example and then stated that it would be almost pointless because it the spirit bomb could be followed up by another attack , although I think that the bomb should delay all other attacks for a period of time to prevent this.
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Post by KingCrazyGenius on Sept 29, 2004 21:38:25 GMT -5
I don't see the issue with making the spirit bomb powerful enough to kill whomever it is used on, considering that it will leave ALL the Z fighters who contributed much more vulnerable. Plus since it would depend on the mana of the contributers to power itself it would never be a sure thing. What if Vegeta and Gohan are running on empty? That will make for a noticably weaker bomb. You are making it sound like it's the easiest thing in the world to pull off, when in fact the Spirit Bomb would be much more chancey than anything else in the entire game. If something goes wrong that is a major blow to the heroes.
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Post by madhatter4433 on Sept 29, 2004 21:43:18 GMT -5
i think its a good idea but you should give the other zfighters the option to choose how much. as for the unite i think goku should be able to direct it to a spacific char. and it would chase them down. spirit bomb should be limited to being created 3 times
for example
goku is createing a sprite bomb are you willing to give mana to help create it. option1: no option2: all my mana option3: 3/4 of my mana option4: 1/2 of my mana option5: 1/4 of my mana
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Post by EvilBear on Sept 30, 2004 11:53:20 GMT -5
Well I agree with CNukemR. and btw I love your sarcasm But anyway, that's my idea: As far as I can remember, Goku never used the Spirit Bomb in the first place, only when he had no other choice. So how about that: Gokus HP need to be less than 25% to use a spirit bomb. Then for the damage, Gokus mana is drained completely, and everyone gets the question about giving mana away (I like madhatters idea about that), and the vote ends after a few seconds (so nobody can stop it because he left or is an idiot or a noob), then all the given mana is added together +1k Dmg from the planet. It's an instant hit, but the enmy should have 25 or 50% chance to dodge it. So that it really just used if there's no way to avoid it. Plz post if you like it or not
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Post by KingCrazyGenius on Sept 30, 2004 13:11:23 GMT -5
Goku loses all mana, other Z fighters lose half their available mana and there is still a fifty percent chance of dodging it!?
I've seen plenty of times when people have survived the bomb (Vegeta, Turles the first time, Frieza,) but no one has ever successfully dodged it (Vegeta almost did but then it got reflected back at him)
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